Elemental Showdown - DevLog #4
Elemental Showdown » Devlog
With the due date just a few days away, the final changes are in for a very simple slice of the finished product, here's the final additions
- Players HUD is easier to look at and tracks the following:
- Turn Order
- Enemy Health and Mana
- Player Health and Mana
- Current acting entity
- Available Spells
- End turn button
- Enemy AI is more diverse though still simplistic
- Mages have different cast distances
- Mages have different Mana regen
- Mages have different movement distances
- Mages have different Shield generation
- Mages have different Damage output
- AI will determine when to engage or run
- AI can hit and run
- End game screen for winning and losing
- Allows quitting of application
- Allows restarting from character Select
Get Elemental Showdown
Elemental Showdown
Turn-based PvP Wizard Arena
Status | In development |
Author | kmanmagee |
Genre | Strategy |
Tags | 2D, arena, Magic, Multiplayer, Turn-based |
More posts
- Elemental Showdown - DevLog #3May 06, 2024
- Elemental Showdown - DevLog #2May 01, 2024
- Elemental Showdown - DevLog #1Apr 27, 2024
- Beginning of Development!Apr 24, 2024
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