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Elemental Showdown

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Devlog

  • Elemental Showdown - DevLog #4
    May 19, 2024 by kmanmagee#Development, #Release
    With the due date just a few days away, the final changes are in for a very simple slice of the finished product, here's the final additions Players HUD is easier to look at and tracks the following:... Continue reading
  • Elemental Showdown - DevLog #3
    May 06, 2024 by kmanmagee#Dev-Log, #Development
    With another week coming to a close, a great amount of additional work has been done. With the shift away from multiplayer for the Prototype, progress has been fast, here's what's been changed or adde... Continue reading
  • Elemental Showdown - DevLog #2
    May 01, 2024 by kmanmagee#DevLog, #Development, #Patch-notes
    With time running out for the due date of the prototype, we're temporarily shifting from adding multiplayer functionality to working purely on Singleplayer with AI enemies to showcase what the game wi... Continue reading
  • Elemental Showdown - DevLog #1
    April 27, 2024 by kmanmagee#Development, #Patch-Notes
    It's been a couple days since the announcement post for Elemental Showdown . Since that time, some substantial strides have been taken in Development which will be outlined in the below list: Local En... Continue reading
  • Beginning of Development!
    April 24, 2024 by kmanmagee#Annoucement
    Elemental Showdown has it's Design Document created alongside the required Repository, Environment setup, and initial Assets allowing us to start getting the content underway! While it will take some... Continue reading
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