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Devlog
Elemental Showdown
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Devlog
Elemental Showdown - DevLog #4
May 19, 2024
by
kmanmagee
#Development, #Release
With the due date just a few days away, the final changes are in for a very simple slice of the finished product, here's the final additions Players HUD is easier to look at and tracks the following:...
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Elemental Showdown - DevLog #3
May 06, 2024
by
kmanmagee
#Dev-Log, #Development
With another week coming to a close, a great amount of additional work has been done. With the shift away from multiplayer for the Prototype, progress has been fast, here's what's been changed or adde...
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Elemental Showdown - DevLog #2
May 01, 2024
by
kmanmagee
#DevLog, #Development, #Patch-notes
With time running out for the due date of the prototype, we're temporarily shifting from adding multiplayer functionality to working purely on Singleplayer with AI enemies to showcase what the game wi...
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Elemental Showdown - DevLog #1
April 27, 2024
by
kmanmagee
#Development, #Patch-Notes
It's been a couple days since the announcement post for Elemental Showdown . Since that time, some substantial strides have been taken in Development which will be outlined in the below list: Local En...
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Beginning of Development!
April 24, 2024
by
kmanmagee
#Annoucement
Elemental Showdown has it's Design Document created alongside the required Repository, Environment setup, and initial Assets allowing us to start getting the content underway! While it will take some...
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